Mind Control cooldown increased from 3 to 5Īre you not going to address all the glitches that make this game retarded. Removed Conceal ability, still starts out match concealedĪid Protocol defense now same as Battlefield Medic
#XCOM 2 PATCH NOTES MARCH 10 MODS#
The X2DownloadableContent class can now route ‘exec’ functions (console commands) allowing mods to implement their own cheatsĬlone now only triggers off of enemy attacksĬan now travel 2 moves before using Devastating Blowīurrow now has a 2 turn cooldown, cooldown starts on unborrow.Ĭan now travel 2 moves before using melee attackĬan now travel 2 moves before using Fist Strike.The X2DownloadableContentInfo class has been extended to provide many new hooks for events such as mission start/end.The ‘static’ scope keyword now works with override classes, allowing static functions to be overridden.Game state classes can now be overridden.Fixed an issue where tooltips would not show when viewing the Options menu.Fixed an issue where the wrong options were sometimes appearing in the Gameplay tab in the Options menu.Fixed an issue where users could access locked customization options.Fixed a crash that would occur when accessing the ADVENT Broadcast Network mission while mods were active on the Geoscape.Fixed an issue where the Loadout screen music plays after loading a Strategy save mid-mission.Fixed an issue where enemy weapons would continuously ragdoll after a unit was killed.Fixed an issue where the default setting for the Anarchy’s Children slider in the options menu was inconsistent between platforms.Fixed an issue causing lighting to appear dark when launching the title on specific AMD setups.Removed a hitch that would occur when building visibility is disabled/enabled.Fixed an issue where explosions would occur early.
![xcom 2 patch notes march 10 xcom 2 patch notes march 10](https://cdn-0.studybreaks.com/wp-content/uploads/2016/08/xcom-enemy-unknown-7.jpg)
![xcom 2 patch notes march 10 xcom 2 patch notes march 10](https://i.playground.ru/i/cheat/64759/content/70m6zskj.jpg)
Fixed an issue where grenades were causing environmental damage on their way to the target.Fixed an issue where weapons inappropriately remained in the hands of soldiers.Fixed an issue where Skulljacked units floated too high in the air.Fixed an issue where the Stun Lancer’s charge attack was causing players to desync.Fixed an issue where weapon customizations were not saved when created in the Squad Loadout.Fixed an issue where new squads were not being created upon selecting “Save As New Loadout” in the Edit Loadouts Menu.Fixed an issue where squads would be deleted when saving and editing Loadouts.ADVENT and Alien units with weapons have been given range bonuses/penalties.MP balance changes (more details below).Fixed an issue where certain AOE attacks could be used when selected while the unit was in movement.Specialists can no longer receive the Phantom ability through the Advanced Warfare Center.Fixed multiple issues that would occur when a Gatekeeper is killed while affected by Chryssalid poison.Fixed an issue where loot was not being given to the player after killing an enemy next to a soldier with a hacked turret.Soldiers equipped with the Hazmat Vest will no longer be affected by Acid Burn when pathing over Acid.Fixed a crash that would occur after opening an ADVENT garage door.Fixed an issue where armor was not resetting properly after restarting the Avenger Defense mission.Fixed an issue where XCOM units were hitching after pod reveals.Evac zones can no longer be placed on a soldier.Zombie Soldiers count towards “Soldiers Dead” counter.Mimic Beacons can no longer be targeted by Aid Protocol.Mimic Beacons can no longer be reanimated.Repeater no longer triggers after Stock damage or damage done over time.Fixed an issue where the doom countdown timer was refilling after the Avatar bar filled up.The XCOM 2 team is continuing their work on improving the experience for everyone. Hop into a few MP games and let us know what you think of the new ability loadouts and point values!
#XCOM 2 PATCH NOTES MARCH 10 INSTALL#
If it doesn’t install automatically, restart Steam.ĭownloading the patch introduces new bug fixes, balance tweaks, and performance optimizations on top of a rebalanced multiplayer experience and new modding functionality. The May Patch notes (copied from the news post) are as follows:Ī new patch for XCOM 2 is now live! The patch will automatically install when starting the Steam client.